Posted on 2009 under News |
30
Jun
I'm sure lots of you guys who trust datamining saw MMO Champion's list of changes in the latest PTR update for Patch 3.2 and raised an eyebrow at the Headless Horseman's Mount being instant cast. "And lo, thus did the Horseman's steed become the de facto PVP mount!", you exclaimed, prostrate in exultation.
Well, I have good news and bad news. The good news is that you may have just found out what "prostrate" or "exultation" mean. The bad news is that the mount isn't instant-cast. Zarhym explains:
The Headless Horseman's Mount has a variable cast time depending upon how it is used: 1.5 seconds as a ground mount and 3.0 seconds as a flying mount. However, due to technological limitations the tooltip reads as if the spell were instant.
The question of how the cast times will function in areas where flying isn't allowed came up, and he clarified that as well:
Yes, the cast time will depend on your riding skill and the area you're in. So, if you're in Outland or Northrend (no-fly zones excluded), the mount will require a 3-second cast time. If you're in Azeroth, a no-fly zone or do not have a flying skill, your cast time will be 1.5 seconds.
Well, cool! It's not instant-cast, but it'll do. Nice to see that Blizzard is making sure your vanity mounts kept up to speed with the rest of the rapidly-evolving World of Warcraft.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!
Filed under: Patches, Mounts
Headless Horseman mount cast time clarification originally appeared on WoW.com on Tue, 30 Jun 2009 18:00:00 EST. Please see our terms for use of feeds.
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Posted on 2009 under News |
30
Jun
Hot on the heels of yesterday's great news about Engineering in Patch 3.2, Community Manager Zarhym has clarified a number of changes and what they mean for Engineers.
The first clarification was for those concerned about how to acquired the schematic for Jeeves, the new multitalented robot butler. The list of changes indicated that the schematic could be acquired from "inside" another Northrend mechanical. Zarhym expounded when pressed about it:
Just to clarify, the Jeeves schematic has a chance to be "skinned" by engineers off of any level 70+ mechanical units. The drop rate starts incredibly low, but increases substantially based on the level and difficulty of the mechanical unit. So Ulduar bosses that can be "skinned" by engineers have a much better chance of dropping the schematic than lower-level mechanical units found in Northrend.
That's great news! It's available for non-raiders at (Zarhym says) a very reasonable drop rate, but since raiders will get the most use out of it, mechanical raid bosses are much more likely to drop it than a mechagnome in Borean Tundra.
Following that, he also announced a number of changes, which are listed after the break.
Continue reading Clarification on upcoming Engineering changes in 3.2
Filed under: Engineering, Patches, News items
Clarification on upcoming Engineering changes in 3.2 originally appeared on WoW.com on Tue, 30 Jun 2009 17:00:00 EST. Please see our terms for use of feeds.
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Posted on 2009 under News |
30
Jun
We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW
-related links from around the blogosphere.
Filed under: The Daily Quest
The Daily Quest: Making your own items, Killing Spree, and more originally appeared on WoW.com on Tue, 30 Jun 2009 16:00:00 EST. Please see our terms for use of feeds.
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